Realism adds believability- making it easier to get into the story. Although there is greater emphasis on sight and sound, all realistic experiences are marked with input from all 5 senses at once. That means our brains will never truly be convinced that virtual scenarios are real because the missing input from our other senses- touch, taste, and smell, holds us back.
Phantom Sense® creates its sense of touch using a novel air-based system. It’s the only technology of its kind that actively creates a wide range of meaningful tactile effects encompassing impact, pressure, light touch, and vibration. The world of touch for artificial scenarios can now be more life-like and complete, including the ability to portray a true physical sense of direction. As important action unfolds, the viewer gets the feeling for what they see happening as it occurs. Here are just a few examples of what can be experienced using PhantomSense®:
Watching a character get shot and fall, you would feel the impact of the shot itself (and its location) and the resultant contact as the character strikes the ground. In fast paced action scenarios, you may actually feel it before you can see it!
Driving in a vehicle, as the occupants experience the effects of gravity under hard turns, acceleration or breaking, PhantomSense® allows the audience to experience those sensations as they are watching along.
Walking, running, jumping, or climbing- as the key character does these, you would experience the footfalls, jolts, and hard landing effects transmitted to the chest, back, or lower abdomen as if you were performing those activities yourself.
Novel effects created to enhance fantasy action.
And of course, the typical rumbling, ground vibration, and surround effects can also be felt.
One of the challenges of introducing a complex sense of touch into a movie is deciding what exactly should be felt. Often, the action is fast paced with rapid changes in point of view. As the inventor of these types of effects we have tried to find that sweet spot between effectivess and sensory overload to make movies more compelling and enjoyable.
Movies also use a 3rd person point of view. You passively watch as a bystander and aren’t expected to be a direct participant. By turning on your sense of touch, our technology now makes you “the wingman”- not just along for the ride, but to be part of it. If the tactile experience is focused on the actions of a particular character, you now get to feel what they should be feeling. Even though you may not see directly through their eyes, you still have the physical experience of the action happening to you. For times when the main character is absent but the action itself is important, feeling the consequences of that primary action intensifies the overall drama of that particular scene. No other technology transforms a movie into a first person experience like Phantom Sense. So when you decide to sit back, relax, and escape, let PhantomSense take you there.